EasyVQD/pkg/vqdcms/vqd_windows.go
2026-01-23 18:05:36 +08:00

257 lines
7.5 KiB
Go

package vqdcms
/*
#cgo CFLAGS: -w -I${SRCDIR}/include -fPIC
#cgo CPPFLAGS: -w -I${SRCDIR}/include -fPIC
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "nxu_common.h"
#include "nxu_vqd_api.h"
#include "ez_vqd.h"
#include <windows.h>
void LoadDllDir(char *path, int path_size)
{
SetDllDirectoryA(path);
}
*/
import "C"
import (
"fmt"
"log/slog"
"os"
"path/filepath"
"syscall"
"unsafe"
)
var (
vqdDLL *syscall.DLL
vqdLoad *syscall.Proc
vqdUnLoad *syscall.Proc
vqdCreate, vqdDestroy, vqdConfig, vqdRun *syscall.Proc
)
func VQDInit() (err error) {
if vqdDLL != nil {
return
}
cwd, _ := os.Getwd()
vqdSDKDir := filepath.Join(cwd, "VqdSDK")
C.LoadDllDir(C.CString(vqdSDKDir), C.int(len(vqdSDKDir)))
vqdDLL, err = syscall.LoadDLL(filepath.Join(vqdSDKDir, "EasyVQD.dll"))
if err != nil {
return
}
vqdLoad, err = vqdDLL.FindProc("ez_cvr_vqd_load")
if err != nil {
VQDUnInit()
return
}
vqdUnLoad, err = vqdDLL.FindProc("ez_cvr_vqd_unload")
if err != nil {
VQDUnInit()
return
}
vqdCreate, err = vqdDLL.FindProc("ez_cvr_vqd_create")
if err != nil {
VQDUnInit()
return
}
vqdDestroy, err = vqdDLL.FindProc("ez_cvr_vqd_destroy")
if err != nil {
VQDUnInit()
return
}
vqdConfig, err = vqdDLL.FindProc("ez_cvr_vqd_config")
if err != nil {
VQDUnInit()
return
}
vqdRun, err = vqdDLL.FindProc("ez_cvr_vqd_run")
if err != nil {
VQDUnInit()
return
}
vqdSDKDir = filepath.ToSlash(vqdSDKDir)
dir, err := syscall.BytePtrFromString(vqdSDKDir)
if err != nil {
VQDUnInit()
return err
}
var errmsg [128]C.char
r1, _, _ := vqdLoad.Call(uintptr(unsafe.Pointer(dir)), uintptr(len(vqdSDKDir)), uintptr(unsafe.Pointer(&errmsg[0])))
if r1 != 0 {
VQDUnInit()
resBuf1 := (*[128]byte)(unsafe.Pointer(&errmsg[0]))[:128:128]
return fmt.Errorf("%s", resBuf1)
}
slog.Info("vqd cms open ok")
return
}
func VQDUnInit() {
if vqdUnLoad != nil {
_, _, err := vqdUnLoad.Call()
if err != nil {
slog.Error("vqd cms stop Call err", "err", err)
}
}
vqdUnLoad = nil
if vqdDLL != nil {
err := vqdDLL.Release()
if err != nil {
slog.Error("vqd cms stop Release err", "err", err)
}
}
slog.Info("vqd cms stop ok")
vqdDLL = nil
}
func (v *VideoInfoVQD) Create(params VQDPara, enable int, interval int) error {
v.mu.Lock()
defer v.mu.Unlock()
v.Params = params
var stPara C.NXU_VQD_Para_S
setParams(&stPara, params, enable)
ret, _, _ := vqdCreate.Call(uintptr(unsafe.Pointer(&v.VQDHandle)))
if ret != 0 {
return fmt.Errorf("vqdCreate fail:%d", ret)
}
ret, _, _ = vqdConfig.Call(v.VQDHandle, uintptr(unsafe.Pointer(&stPara)), uintptr(interval))
if ret != 0 {
return fmt.Errorf("vqdConfig fail:%d", ret)
}
v.IsCreateSuccess = true
return nil
}
func (v *VideoInfoVQD) Config(params VQDPara, enable int, interval int) error {
v.mu.Lock()
defer v.mu.Unlock()
if !v.IsCreateSuccess {
return fmt.Errorf("vqd cms is not create")
}
v.Params = params
var stPara C.NXU_VQD_Para_S
setParams(&stPara, params, enable)
ret, _, _ := vqdConfig.Call(v.VQDHandle, uintptr(unsafe.Pointer(&stPara)), uintptr(interval))
if ret != 0 {
return fmt.Errorf("vqdConfig fail:%d", ret)
}
return nil
}
func setParams(stPara *C.NXU_VQD_Para_S, params VQDPara, enable int) {
if params.UseDeepLearning {
stPara.bUseDeepLearning = C.NXU_TRUE
} else {
stPara.bUseDeepLearning = C.NXU_FALSE
}
//enable := NXU_VQD_ENABLE_LGTDARK
// 设置参数
// 设置亮度检测
stPara.s32EnableFunc = C.NXU_S32(enable)
stPara.stLgtDarkPara.f32DarkThr = C.NXU_FLOAT(params.LgtDarkPara.DarkThr)
stPara.stLgtDarkPara.f32LightThr = C.NXU_FLOAT(params.LgtDarkPara.LightThr)
stPara.stLgtDarkPara.f32LgtDarkAbnNumRatio = C.NXU_FLOAT(params.LgtDarkPara.LgtDarkAbnNumRatio)
stPara.s32VecFrmNum = C.int(params.VecFrmNum)
//enable |= NXU_VQD_ENABLE_BLUE
// 设置蓝屏检测
stPara.stBluePara.f32BlueThr = C.NXU_FLOAT(params.BluePara.BlueThr)
stPara.stBluePara.f32BlueAbnNumRatio = C.NXU_FLOAT(params.BluePara.BlueAbnNumRatio)
//enable |= NXU_VQD_ENABLE_CLARITY
// 设置清晰度检测
stPara.stClarityPara.f32ClarityThr = C.NXU_FLOAT(params.ClarityPara.ClarityThr)
stPara.stClarityPara.f32ClarityAbnNumRatio = C.NXU_FLOAT(params.ClarityPara.ClarityAbnNumRatio)
//enable |= NXU_VQD_ENABLE_SHARK
// 设置抖动检测
stPara.stSharkPara.f32SharkThr = C.NXU_FLOAT(params.SharkPara.SharkThr)
stPara.stSharkPara.f32SharkAbnNumRatio = C.NXU_FLOAT(params.SharkPara.SharkAbnNumRatio)
//enable |= NXU_VQD_ENABLE_FREEZE
// 设置冻结检测
stPara.stFreezePara.f32FreezeThr = C.NXU_FLOAT(params.FreezePara.FreezeThr)
stPara.stFreezePara.f32FreezeAbnNumRatio = C.NXU_FLOAT(params.FreezePara.FreezeAbnNumRatio)
//enable |= NXU_VQD_ENABLE_COLOR
// 设置偏色检测
stPara.stColorPara.f32ColorThr = C.NXU_FLOAT(params.ColorPara.ColorThr)
stPara.stColorPara.f32ColorAbnNumRatio = C.NXU_FLOAT(params.ColorPara.ColorAbnNumRatio)
//enable |= NXU_VQD_ENABLE_OCCLUSION
// 设置遮挡检测
stPara.stOcclusionPara.f32OcclusionThr = C.NXU_FLOAT(params.OcclusionPara.OcclusionThr)
stPara.stOcclusionPara.f32OcclusionAbnNumRatio = C.NXU_FLOAT(params.OcclusionPara.OcclusionAbnNumRatio)
//enable |= NXU_VQD_ENABLE_NOISE
// 设置噪声检测参数
stPara.stNoisePara.f32NoiseThr = C.NXU_FLOAT(params.NoisePara.NoiseThr)
stPara.stNoisePara.f32NoiseAbnNumRatio = C.NXU_FLOAT(params.NoisePara.NoiseAbnNumRatio)
//enable |= NXU_VQD_ENABLE_CONTRAST
// 设置对比度检测
stPara.stContrastPara.f32CtraLowThr = C.NXU_FLOAT(params.ContrastPara.CtraLowThr)
stPara.stContrastPara.f32CtraHighThr = C.NXU_FLOAT(params.ContrastPara.CtraHighThr)
stPara.stContrastPara.f32CtraAbnNumRatio = C.NXU_FLOAT(params.ContrastPara.CtraAbnNumRatio)
//enable |= NXU_VQD_ENABLE_MOSAIC
// 设置马赛克检测
stPara.stMosaicPara.f32MosaicThr = C.NXU_FLOAT(params.MosaicPara.MosaicThr)
stPara.stMosaicPara.f32MosaicAbnNumRatio = C.NXU_FLOAT(params.MosaicPara.MosaicAbnNumRatio)
//enable |= NXU_VQD_ENABLE_FLOWER
// 设置花屏检测
stPara.stFlowerPara.f32FlowerThr = C.NXU_FLOAT(params.FlowerPara.FlowerThr)
stPara.stFlowerPara.f32FlowerAbnNumRatio = C.NXU_FLOAT(params.FlowerPara.FlowerAbnNumRatio)
}
func (v *VideoInfoVQD) Frame(data []byte, w, h, frameNum int, save_filename string, outResult *VQDResult) int {
v.mu.Lock()
defer v.mu.Unlock()
if !v.IsCreateSuccess {
slog.Info("vqd cms is not create")
return -10
}
var result C.NXU_VQD_Result_S
yuv := C.CBytes(data)
defer C.free(yuv)
filename, _ := syscall.BytePtrFromString(save_filename)
ret, _, _ := vqdRun.Call(v.VQDHandle, uintptr(w), uintptr(h), uintptr(yuv), uintptr(frameNum), uintptr(unsafe.Pointer(filename)), uintptr(len(save_filename)), uintptr(unsafe.Pointer(&result)))
if ret == 0 {
// 分析成功
outResult.AbnormalType = int(result.s32AbnormalType)
outResult.ColorDev = float32(result.f32ColorDev)
outResult.LgtDark = float32(result.f32LgtDark)
outResult.Clarity = float32(result.f32Clarity)
outResult.Noise = float32(result.f32Noise)
outResult.Contrast = float32(result.f32Contrast)
outResult.Occlusion = float32(result.f32Occlusion)
outResult.Blue = float32(result.f32Blue)
outResult.Shark = float32(result.f32Shark)
outResult.Freeze = float32(result.f32Freeze)
outResult.Mosaic = float32(result.f32Mosaic)
outResult.Flower = float32(result.f32Flower)
}
return int(ret)
}
func (v *VideoInfoVQD) Destroy() {
v.mu.Lock()
defer v.mu.Unlock()
if !v.IsCreateSuccess {
slog.Error("vqd cms Destroy fail")
return
}
v.IsCreateSuccess = false
_, _, err := vqdDestroy.Call(uintptr(unsafe.Pointer(&v.VQDHandle)))
if err != nil {
slog.Error("vqd cms Destroy Call", err, err)
return
}
}