package vqdcms /* #cgo CFLAGS: -w -I${SRCDIR}/include -fPIC #cgo CPPFLAGS: -w -I${SRCDIR}/include -fPIC #include #include #include #include "nxu_common.h" #include "nxu_vqd_api.h" #include "ez_vqd.h" #include void LoadDllDir(char *path, int path_size) { SetDllDirectoryA(path); } */ import "C" import ( "fmt" "log/slog" "os" "path/filepath" "syscall" "unsafe" ) var ( vqdDLL *syscall.DLL vqdLoad *syscall.Proc vqdUnLoad *syscall.Proc vqdCreate, vqdDestroy, vqdConfig, vqdRun *syscall.Proc ) func VQDInit() (err error) { if vqdDLL != nil { return } cwd, _ := os.Getwd() vqdSDKDir := filepath.Join(cwd, "VqdSDK") C.LoadDllDir(C.CString(vqdSDKDir), C.int(len(vqdSDKDir))) vqdDLL, err = syscall.LoadDLL(filepath.Join(vqdSDKDir, "EasyVQD.dll")) if err != nil { return } vqdLoad, err = vqdDLL.FindProc("ez_cvr_vqd_load") if err != nil { VQDUnInit() return } vqdUnLoad, err = vqdDLL.FindProc("ez_cvr_vqd_unload") if err != nil { VQDUnInit() return } vqdCreate, err = vqdDLL.FindProc("ez_cvr_vqd_create") if err != nil { VQDUnInit() return } vqdDestroy, err = vqdDLL.FindProc("ez_cvr_vqd_destroy") if err != nil { VQDUnInit() return } vqdConfig, err = vqdDLL.FindProc("ez_cvr_vqd_config") if err != nil { VQDUnInit() return } vqdRun, err = vqdDLL.FindProc("ez_cvr_vqd_run") if err != nil { VQDUnInit() return } vqdSDKDir = filepath.ToSlash(vqdSDKDir) dir, err := syscall.BytePtrFromString(vqdSDKDir) if err != nil { VQDUnInit() return err } var errmsg [128]C.char r1, _, _ := vqdLoad.Call(uintptr(unsafe.Pointer(dir)), uintptr(len(vqdSDKDir)), uintptr(unsafe.Pointer(&errmsg[0]))) if r1 != 0 { VQDUnInit() resBuf1 := (*[128]byte)(unsafe.Pointer(&errmsg[0]))[:128:128] return fmt.Errorf("%s", resBuf1) } slog.Info("vqd cms open ok") return } func VQDUnInit() { if vqdUnLoad != nil { _, _, err := vqdUnLoad.Call() if err != nil { slog.Error("vqd cms stop Call err", "err", err) } } vqdUnLoad = nil if vqdDLL != nil { err := vqdDLL.Release() if err != nil { slog.Error("vqd cms stop Release err", "err", err) } } slog.Info("vqd cms stop ok") vqdDLL = nil } func (v *VideoInfoVQD) Create(params VQDPara, enable int, interval int) error { v.mu.Lock() defer v.mu.Unlock() v.Params = params var stPara C.NXU_VQD_Para_S setParams(&stPara, params, enable) ret, _, _ := vqdCreate.Call(uintptr(unsafe.Pointer(&v.VQDHandle))) if ret != 0 { return fmt.Errorf("vqdCreate fail:%d", ret) } ret, _, _ = vqdConfig.Call(v.VQDHandle, uintptr(unsafe.Pointer(&stPara)), uintptr(interval)) if ret != 0 { return fmt.Errorf("vqdConfig fail:%d", ret) } v.IsCreateSuccess = true return nil } func (v *VideoInfoVQD) Config(params VQDPara, enable int, interval int) error { v.mu.Lock() defer v.mu.Unlock() if !v.IsCreateSuccess { return fmt.Errorf("vqd cms is not create") } v.Params = params var stPara C.NXU_VQD_Para_S setParams(&stPara, params, enable) ret, _, _ := vqdConfig.Call(v.VQDHandle, uintptr(unsafe.Pointer(&stPara)), uintptr(interval)) if ret != 0 { return fmt.Errorf("vqdConfig fail:%d", ret) } return nil } func setParams(stPara *C.NXU_VQD_Para_S, params VQDPara, enable int) { if params.UseDeepLearning { stPara.bUseDeepLearning = C.NXU_TRUE } else { stPara.bUseDeepLearning = C.NXU_FALSE } //enable := NXU_VQD_ENABLE_LGTDARK // 设置参数 // 设置亮度检测 stPara.s32EnableFunc = C.NXU_S32(enable) stPara.stLgtDarkPara.f32DarkThr = C.NXU_FLOAT(params.LgtDarkPara.DarkThr) stPara.stLgtDarkPara.f32LightThr = C.NXU_FLOAT(params.LgtDarkPara.LightThr) stPara.stLgtDarkPara.f32LgtDarkAbnNumRatio = C.NXU_FLOAT(params.LgtDarkPara.LgtDarkAbnNumRatio) stPara.s32VecFrmNum = C.int(params.VecFrmNum) //enable |= NXU_VQD_ENABLE_BLUE // 设置蓝屏检测 stPara.stBluePara.f32BlueThr = C.NXU_FLOAT(params.BluePara.BlueThr) stPara.stBluePara.f32BlueAbnNumRatio = C.NXU_FLOAT(params.BluePara.BlueAbnNumRatio) //enable |= NXU_VQD_ENABLE_CLARITY // 设置清晰度检测 stPara.stClarityPara.f32ClarityThr = C.NXU_FLOAT(params.ClarityPara.ClarityThr) stPara.stClarityPara.f32ClarityAbnNumRatio = C.NXU_FLOAT(params.ClarityPara.ClarityAbnNumRatio) //enable |= NXU_VQD_ENABLE_SHARK // 设置抖动检测 stPara.stSharkPara.f32SharkThr = C.NXU_FLOAT(params.SharkPara.SharkThr) stPara.stSharkPara.f32SharkAbnNumRatio = C.NXU_FLOAT(params.SharkPara.SharkAbnNumRatio) //enable |= NXU_VQD_ENABLE_FREEZE // 设置冻结检测 stPara.stFreezePara.f32FreezeThr = C.NXU_FLOAT(params.FreezePara.FreezeThr) stPara.stFreezePara.f32FreezeAbnNumRatio = C.NXU_FLOAT(params.FreezePara.FreezeAbnNumRatio) //enable |= NXU_VQD_ENABLE_COLOR // 设置偏色检测 stPara.stColorPara.f32ColorThr = C.NXU_FLOAT(params.ColorPara.ColorThr) stPara.stColorPara.f32ColorAbnNumRatio = C.NXU_FLOAT(params.ColorPara.ColorAbnNumRatio) //enable |= NXU_VQD_ENABLE_OCCLUSION // 设置遮挡检测 stPara.stOcclusionPara.f32OcclusionThr = C.NXU_FLOAT(params.OcclusionPara.OcclusionThr) stPara.stOcclusionPara.f32OcclusionAbnNumRatio = C.NXU_FLOAT(params.OcclusionPara.OcclusionAbnNumRatio) //enable |= NXU_VQD_ENABLE_NOISE // 设置噪声检测参数 stPara.stNoisePara.f32NoiseThr = C.NXU_FLOAT(params.NoisePara.NoiseThr) stPara.stNoisePara.f32NoiseAbnNumRatio = C.NXU_FLOAT(params.NoisePara.NoiseAbnNumRatio) //enable |= NXU_VQD_ENABLE_CONTRAST // 设置对比度检测 stPara.stContrastPara.f32CtraLowThr = C.NXU_FLOAT(params.ContrastPara.CtraLowThr) stPara.stContrastPara.f32CtraHighThr = C.NXU_FLOAT(params.ContrastPara.CtraHighThr) stPara.stContrastPara.f32CtraAbnNumRatio = C.NXU_FLOAT(params.ContrastPara.CtraAbnNumRatio) //enable |= NXU_VQD_ENABLE_MOSAIC // 设置马赛克检测 stPara.stMosaicPara.f32MosaicThr = C.NXU_FLOAT(params.MosaicPara.MosaicThr) stPara.stMosaicPara.f32MosaicAbnNumRatio = C.NXU_FLOAT(params.MosaicPara.MosaicAbnNumRatio) //enable |= NXU_VQD_ENABLE_FLOWER // 设置花屏检测 stPara.stFlowerPara.f32FlowerThr = C.NXU_FLOAT(params.FlowerPara.FlowerThr) stPara.stFlowerPara.f32FlowerAbnNumRatio = C.NXU_FLOAT(params.FlowerPara.FlowerAbnNumRatio) } func (v *VideoInfoVQD) Frame(data []byte, w, h, frameNum int, save_filename string, outResult *VQDResult) int { v.mu.Lock() defer v.mu.Unlock() if !v.IsCreateSuccess { slog.Info("vqd cms is not create") return -10 } var result C.NXU_VQD_Result_S yuv := C.CBytes(data) defer C.free(yuv) filename, _ := syscall.BytePtrFromString(save_filename) ret, _, _ := vqdRun.Call(v.VQDHandle, uintptr(w), uintptr(h), uintptr(yuv), uintptr(frameNum), uintptr(unsafe.Pointer(filename)), uintptr(len(save_filename)), uintptr(unsafe.Pointer(&result))) if ret == 0 { // 分析成功 outResult.AbnormalType = int(result.s32AbnormalType) outResult.ColorDev = float32(result.f32ColorDev) outResult.LgtDark = float32(result.f32LgtDark) outResult.Clarity = float32(result.f32Clarity) outResult.Noise = float32(result.f32Noise) outResult.Contrast = float32(result.f32Contrast) outResult.Occlusion = float32(result.f32Occlusion) outResult.Blue = float32(result.f32Blue) outResult.Shark = float32(result.f32Shark) outResult.Freeze = float32(result.f32Freeze) outResult.Mosaic = float32(result.f32Mosaic) outResult.Flower = float32(result.f32Flower) } return int(ret) } func (v *VideoInfoVQD) Destroy() { v.mu.Lock() defer v.mu.Unlock() if !v.IsCreateSuccess { slog.Error("vqd cms Destroy fail") return } v.IsCreateSuccess = false _, _, err := vqdDestroy.Call(uintptr(unsafe.Pointer(&v.VQDHandle))) if err != nil { slog.Error("vqd cms Destroy Call", err, err) return } }